The first “social network” of brains lets three people transmit thoughts to each other’s heads

BrainNet allows collaborative problem-solving using direct brain-to-brain communication.

Source: The first “social network” of brains lets three people transmit thoughts to each other’s heads

 

To do this, they vary the signal their brains produce. If the EEG picks up a 15 Hz signal from their brains, it moves a cursor toward the right-hand side of the screen. When the cursor reaches the right-hand side, the device sends a signal to the receiver to rotate the block.

The senders can control their brain signals by staring at LEDs on either side of the screen—one flashing at 15 Hz and the other at 17 Hz.

The receiver, attached to an EEG and a TMS, has a different task. The receiver can see only the top half of the Tetris screen, and so can see the block but not how it should be rotated. However, the receiver receives signals via the TMS from each sender, saying either “rotate” or “do not rotate.”

The signals consist of a single phosphene to indicate the block must be rotated or no flash of light to indicate that it should not be rotated. So the data rate is low—just one bit per interaction.

Having received data from both senders, the receiver performs the action. But crucially, the game allows for another round of interaction.

 

 

“A cloud-based brain-to-brain interface server could direct information transmission between any set of devices on the brain-to-brain interface network and make it globally operable through the Internet, thereby allowing cloud-based interactions between brains on a global scale,” Stocco and his colleagues say. “The pursuit of such brain-to-brain interfaces has the potential to not only open new frontiers in human communication and collaboration but also provide us with a deeper understanding of the human brain.”